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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6886
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Posted - 2015.10.20 06:53:49 -
[1] - Quote
You do however miss that he's got some pretty good points. Such as:
Quote:As it is today, there is no reason for small Corporations to seek growth, as that growth is the monster that will devour them. Quote:it is a bottle neck of development, granting that people are scattered enough to either remain small, or join an already powerful block.
It's the biggest issue I have with wardecs too, they prevent growth, ensuring that newer and lower skilled players (because that's who hangs out in highsec, whether you're a wardeccer or not) have less options for collaboration. And it's simply because wardeccers don't have to choose between targets and don't gain anything by going after tough targets, so they simply pick a plethora of soft targets instead.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6901
|
Posted - 2015.10.26 08:53:50 -
[2] - Quote
Adriel Malakai wrote:These jihads are pretty much all we play EVE for anymore. We honestly aren't really sure what we're going to do now, as we've gone after pretty much every pvp group in HS, done a number of null/low/wh deployments, and are pretty much getting to the end of line. Maybe go after Eve Uni next? You could try growing a pair and moving out of the protective skirt of concord.
Leto Thule wrote:Mate, I started the thread because the dude is toxic and had some depraved opinions of his fellow players (even going so far as to relate gankers to child molesters in another thread.) I'm sure he got there all on his own too, right? Seems strange that players show up, get attacked and bombarded with attempts to "extract tears", then when it actually works and the target flips out on the forum, you guys act like they are the problem. Grow the **** up.
Leto Thule wrote:I guess to each their own, but making RL comparisons to how space pirates in EVE are terrible people IRL because of exploding pixels tells me he needs a break and maybe a shrink. I've not read all his posts on it, but I've seen others. For the most part people aren't saying that space pirates are terrible people in real life. But that's not what most of you people are. You're not in it to steal the booty or sink the ship, you're in it to wind up the guy behind the keyboard. Many gankers go out of their way to find the best ways to push people buttons specifically to affect the player not the character, and so yes, those types of people are actually terrible people IRL. Stop pretending that it's the miner that pushed it beyond the boundaries of the game. You know better than that.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6902
|
Posted - 2015.10.26 17:10:41 -
[3] - Quote
Leto Thule wrote:First off, I'm not a ganker. Secondly I don't do the tears thing unless someone starts on me first, so get off your high horse with the "grow up" garbage. Apologies then.
Leto Thule wrote:Third -- "How he got that way"? I'm sorry but no amount of vid game violence is going to turn me into a paranoid nutball who thinks the game reflects real life in any way.
I'm sort of taken back by you Lucas. You usually have more of an evaluation and logical thought process before jumping down someone's throat. But w/e. Defend the crazy man because he is a carebear and MUST have been traumatized so much by the evil gankers to affect his out of game happenings. Anyone who LETS themselves be seriously influenced by a game shouldn't be playing. I'm not saying the game reflects real life. What I'm saying is that there's players in this game who go out of their way to engage in psychological warfare, where their intent is to upset and anger the player behind the screen. It's not just a case of competing players blowing up each others ships, it's carefully planned and tested methods of winding a player up to and past their breaking point. Why are people so surprised when it works?
That may or may not be what's happened in this case. There are crazies in games even without people pushing them there, and I've not read enough to comment completely on this guy, but it's not exactly a new thing to see someone this wound up about ganking groups.
Sure, people that get upset by games shouldn't necessarily be playing, but then at the same time, neither should people who go out of their way to wind up other players to the extent that they lose their ****.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6907
|
Posted - 2015.10.27 08:16:27 -
[4] - Quote
Leto Thule wrote:No mate, you arent. But HE is. Did you read his blog and/or the other threads? I read his blog and agreed with a couple of points. You seem to have taken that to mean I agree with everything he says, which I don't. Most of the time though when these people show up, it's six of one and half a dozen of the other though.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6907
|
Posted - 2015.10.27 13:42:14 -
[5] - Quote
Leto Thule wrote:Dare I ask what you agree with? This guy is nuts. Sometimes I think you argue for the sake of it. Sure, it's posted back here. Effectively that wardecs limit new corp growth. The moment someone gets big enough (and 'big enough' is still pretty small) they become a target for veteran players who rip through them with ease. That leaves the options of playing solo or joining only established corps, which is bad for content diversity and player retention.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6910
|
Posted - 2015.10.27 17:41:32 -
[6] - Quote
Adriel Malakai wrote:I maintain that setting a starting cost of 50m for decing a huge mistake. All this really accomplished was raising the barrier to entry for small entities, particularly those with young players, to get involved in hs PVP, especially against other small entities. Instead, these players are forced to group up in order to lower the cost-burden for hs PVP, which results in (generally) worse wars for everyone. Rather than having players learn to cope with wars and get introduced to PVP by a small group they have a chance of handling (not to mention are encouraged to settle slights on their own), they end up growing in size until the larger PVP groups notice them. Then their first experience is against someone that probably has higher sp, experience, and in some cases numbers, that they rarely have a real chance against, which is generally detrimental to their attitude towards PVP. Beyond that, it's honestly pretty boring from a PVP perspective, which is why BAW pretty much only goes after mercs and other PVP entities these days (generally unless contracted). But then again 50m is negligible even for small groups. Personally, I think the problem was removing limitations on wardecs. Back when you couldn't have several hundred wardecs, wardec groups had to choose between targets and split up to cover more targets. Now there's no reason not to wardec every random PvE corp, since it doesn't affect your other wars. Individual line members can pick a couple of corps and chuck in the fees to wardec them, resulting in the mindless mass wardecs that now exist. If you could only wardec say 5 groups at a time, you've have to be very picky over who you want to target. Removing the need to choose was not a good idea.
Leto Thule wrote:I disagree. From personal experience, being wardecced and having my alliance fall apart HELPED me get out of high sec and learn EVE. Therefore it was pretty good for player retention for me and the ten or so friends I went with. I'm sure that's true for you, but it's not for everyone. I'd wager that far more people are put off by being obliterated in their early days by bored veterans than those that see it as a learning experience.
It's like RUST, when you join with a rock and a stick, spend 2 hours gathering wood and other rocks with your rock, then a guy with full armour and a weapons runs over and caves your head in. It's just no fun to be roflstomped by equipped experienced players, especially when you know that they gained no in-game value by doing it. They literally just did it so that your progress was stepped back.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6917
|
Posted - 2015.10.28 08:52:28 -
[7] - Quote
Leto Thule wrote:I dont, personally, understand why highsec corps dodge decs. Will they lose stuff? Oh yea. But there will come a time after that, that they will start to win. SP only matters to the point of assets on grid, and that gap literally closes with each passing day in a newer players life.
This is also partly why I dont get the point where you shouldnt establish a highsec corp worth wardecing. If its large enough to dec, more than likely that means you have enough pilots to form a competent fleet (with some help). Maybe its just me, and my nature of welcoming conflict, but I view it as an opportunity to expose yourself to content. But they won't. A corp that does anything except specialise in PvP won't be likely to win against a corp that specialises in PvP. You shouldn't make a corp worth wardeccing, because it simply won't be able to function. You can't create a non-PvP focussed corp and win without swapping out and going "right, now all we do is PvP" in which case you've destroyed the whole identity of your corp anyway.
Leto Thule wrote:If you get decced, dont log off. Dont drop corp. Avoid fights if you must, but fight back if you can. The mercs are your bad guys, and they are making your game HARD. Thank them for it. I'd say go the other way. If you get decced, drop corp and either recreate if you need to or stay in NPC corps. If wardeccers aren't willing to push for balance because they want to hold on to the ridiculous advantage they have, then don't feed them content. Don't engage with them, don't converse with them, just wait for them to inevitably get bored and **** off.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6918
|
Posted - 2015.10.28 13:55:13 -
[8] - Quote
Leto Thule wrote:Because we want the game to be easy right? Just herpdederp mission running and mining. Fun times. No, we don't, but wardecs aren't the only source of a challenge for other players. Not to mention that for the wardeccers it's already stupidly easy. So effectively what you're saying is that wardecs should remain easy for the attackers and continue to make it virtually impossible for a sizable non-PvP focussed corp to exist, because without it you can't see any other method of adding challenge and risk to the existing mechanics.
I'd like to see challenge all round. I'd like to see wardeccers have to make choices rather than just "dec all the things" and attack capable people for more rewards rather than farming nubs. At the same time I'd like to see PvE mechanics shaken up so that they are inherently challenging in themselves. Most importantly, I'd like to see different types of players running corporations that play in various ways and not being immediately put down because they don't focus entirely on PvP, because the way I see it, that's the biggest barrier to player retention. The best option for a highsec non-PvPer (or even someone who only PvPs some of the time) is to be in a solo corp or an NPC one. That's a bad thing.
The Indecisive Noob - EVE fan blog.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6920
|
Posted - 2015.10.29 08:52:54 -
[9] - Quote
Leto Thule wrote:Lucas I think you argue for arguments sake. I'm not gonna bother restating the points or asking you questions you'll trapse around.
Wars provide content where none previously exsisted. Enough said. No, I argue where I have an opposing opinion, and you're not gonna bother because you have no interest in a reasonable discussion, you've made that clear. So with that in mind:
Wars block content where content previously existed. Enough said.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6920
|
Posted - 2015.10.29 09:01:54 -
[10] - Quote
Cyclo Hexanol wrote:Lucas Kell wrote:Leto Thule wrote:Because we want the game to be easy right? Just herpdederp mission running and mining. Fun times. No, we don't, but wardecs aren't the only source of a challenge for other players. Not to mention that for the wardeccers it's already stupidly easy. This argument is fallacious because it is appealing to yourself as an authority but you are an unqualified authority. This isn't meant to be an attack but rather I'm trying to get you to see that you have spoken in a few situations on this forum where you made a generalization about your argumentative opponent that was not based off of personal experience. I have been on both sides of wardeccing. So have I *shrug*. It's not my fault that you make assumptions about my experience.
All you've done here is cite a single experience from a single point of view and then said "because we were terrible, wardecs are obviously challenging", yet the existence of several groups with hundreds of wardecs active every week and the non-existence of sizable non-PvP corps in highsec shows a fundamental balance issue. Amusingly you even point to it yourself if your anecdote. You couldn't grow as a group because existing wardec groups have an easy time keeping you down, and you were in a PvP focussed group. Imagine now that you are in a group with 80% of you are trying to do PvE, industry or trading, and perhaps you'll understand why the system is borked.
Simply put, creating a sizable corp in highsec shouldn't only be an option if you are focussed purely on PvP. There should be variety.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.29 12:19:27 -
[11] - Quote
Leto Thule wrote:Please tell me what content wars block. Mining OP's? Any sizable non-PvP focussed highsec corp. If you want to join a highsec corp you either have to select a full on PvP corp or a tiny corp that will at some point get big enough to be stomped all over by wardeccers. It's why groups like red-frog operate entirely from NPC alts, because anything else would be suicide.
If joining player corps improves retention, and players join for a variety of different playstyles, then corps in the starting area of space should be able to support the full array of playstyles. But they can't, because wardecs ensure that only other wardec and PvP groups exist beyond a minuscule scale in highsec.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.29 21:18:43 -
[12] - Quote
Leto Thule wrote:Odd. Pvp is unavoidable in a pvp game. Hmm. No, it's not. But get over your blinkered view of what constitutes PvP for a moment and understand that there should be more variety of playstyles in highsec. It's ludicrous that wardecs put such a heavy limit on what corps can do. Honestly, sometimes I think you want easy stagnant gameplay.
Leto Thule wrote:Anyhow, you derailed it into another famous Lucas kell troll masterpiece long enough. The entire point wasn't a discussion on the validity of wardecs. It was about the OP thinking eebil space pirates are terrible people IRL. You are the OP, genius, and the thread was you insulting some dude cos he has different opinions from you.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.29 22:57:10 -
[13] - Quote
Leto Thule wrote:No, sorry. Even the devs say "EVE is a PVP game at its core, and there is nowhere in EVE that you are safe". Sorry. Really, sorry. So lets talk about MY "blinkered view" of what constitutes PVP. Please. Sorry. Sorry. *facepalm* Yes, and what is "PvP". Hint, it doesn't just mean "shooting people".
Leto Thule wrote:If corps want to succeed, they need to grow some balls and learn to fight, or hire mercs to fight for them. You know I missed your posts while you were gone. WTF was I thinking. Fighting isn't the whole game. Newer players and newer corps get jumped on by veteran wardeccers and they are supposed to just magic up funding or drop everything and play purely for shooting each other just because the wardeccers want and easy time? So is this you confirming that you only believe that players wanting to purely focus on shooting each other should be allowed to have corps? If that's the case, perhaps CCP should just remove all other aspects of the game.
Leto Thule wrote:Yeah yeah yeah. The TOPIC of the OP. Typing on a mobile sucks. And a hell yes I have a differing opinion on the fact that because I blow things up in a GAME it doesn't make me a bad person. Yes, the TOPIC of the OP was you insulting another player for having different opinions to yourself, what those opinions consist of is irrelevant. Honestly, the thread should have just been locked and you should have received a warning for trolling from post 1.
Leto Thule wrote:So tell me, do you think I am a crazy psycho because I may get the urge to ruin someone's EVE day?? Nope, and never claimed as much. Though let's face it, if the joy you get is purely from the fact that another player (not character) is upset and not from the challenge of the game (you've made it clear you don't like the game to be challenging), then it hardly makes you the best kind of person either.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 00:15:32 -
[14] - Quote
Cyclo Hexanol wrote:You should understand that on this forum you are consistently taking the side of limiting the types of playstyles in hisec. ROFL, that's a hoot. This forum would literally strip the game down to nothing but pew pew if they had their way. I'm happy for all playstyles to co-exist, they just can;t right now because certain groups are too eager to maintain their overly eager gameplay.
Cyclo Hexanol wrote:Additionally I find your remarks extremely inflammatory and lacking even a modicum of productivity due to your inability to want to reason with your peers in the forum. I couldn't care less how you find my remarks. I'm happy to reason with people, but reasoning and conceding are not the same thing. Most people here have absolutely no interest in compromise. They want easy kills and to maintain the current broken status quo. They don't give a crap about balance.
Cyclo Hexanol wrote:As for your comment about it being hard for me to start a hisec pvp group of course it was. Then again no one becomes successful in any other part of space and thinks it was amazingly easy. Of course not, though it's easier for some than others. Now try to start up a sizable corp focussed on industry, mining, trading or haling without using NPC alts to do everything, and see how long it takes before you get wardecced into the ground. Like I said before, the only type of corp viable for highsec is a pure combat focussed one. That's obviously broken.
Leto Thule wrote:Lol.
"You don't like the game to be challenging".
Please keep forgetting that I explained how being decced into the ground helped me, not hindered me. Yes, I remember your little story. And you did what with that? You sit around bitching about how the ability to mass wardec noobs should be kept. Such a tough guy.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 00:29:28 -
[15] - Quote
Leto Thule wrote:I'm not a wardeccer and I'm not even particularly good at EVE. Never said I was a tough guy. I like the element it brings to the game, that's it. And you're happy with what it takes away from the game too it seems, like varied playstyles. I get it.
Don't get me wrong, wardecs should still exist, they just need to be balanced so that they are more rewarding for taking on capable players (rather than the current form where it's more rewarding to go after soft targets) and require choices of targets not just "dec everyone".
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.30 00:30:24 -
[16] - Quote
Cyclo Hexanol wrote:Wow... Looks like its already back to **** posting then. That didnt take long. It's all in the eye of the reader bro. If you can't be bothered to read and understand it then yes, I imagine it just looks like **** posting to you.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.30 07:43:57 -
[17] - Quote
Leto Thule wrote:I fully support varied playstyles.
How about this:
I would be fine with nerfing wardecs in the event every single rat in highsec was able to scramble and had sleeper level DPS and tank.
The wardec corps provide the element of danger to EVE that simply does not exist without them. Nothing should be easy. It wasnt for me, it wasnt for you (if you didnt start out in SMA, I dont know) and it damn well shouldnt be for any newbros. But they don't provide danger. NPC corp players have no danger of wardecs. Players who roll their corp when wardecced have no danger of wardecs. All you're suggesting is making the game ridiculously hard in another way in order to make it possible for non-combat groups to be allowed to exist.
It was much easier for me, because when I started (in 2005) wardecs were very much limited (having hundreds was impossible) and the population of the game was much much smaller. Highsec corps actually existed so I got a chance to try out a whole range of things with other people before settling in a nullsec group on my main.
It shouldn't be easy for newbros, no but it should be POSSIBLE to play other playstyles in corps with other people. That's what drives retention. Right now it's not possible because veterans who want easy kills farm noobs the moment they try to join non-combat corps. So you're effectively saying that it shouldn't be easy for noobs, but it should be stupidly easy for vets. Thank god you're not a dev.
Cyclo Hexanol wrote:Actually that isnt a bad idea. It would drive player groups because solo mining afk mining would be pretty much impossible. You would need to group up to deal with the rats. Let's face it though, that wouldn't happen. Newbies would simply leave because they suddenly can't do anything. They'd join and be forced to find a group before they can take part in any content, and undoubtedly be baited by asshats into groups that get them tackled then run away.
I wonder if you guys even want the game to attract new players at all. Do you not like EVE?
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.30 12:30:31 -
[18] - Quote
Leto Thule wrote:Lucas you are a pro at putting words in people's mouth. I didn't say any of that crap and you know it. It isn't about vets getting easy kills. Of course it is. All the vet wardeccers currently have it super easy. You don't want that to change and you want it to remain impossible for non-combat corps to exist unless they completely nerf PvE into the ground. Realistically you want it to stay exactly as it is, nice and easy for vets, and you threw out a ridiculous compromise.
Leto Thule wrote:Again, stay on the topic please. The topic is you trolling a guy, so no. Thread should just be closed tbh.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 13:55:21 -
[19] - Quote
Leto Thule wrote:The topic is the the subject of the OP should be banned because he cannot separate a game from real life. I'm not trolling him, he is trolling everyone with his degrading insults. Then file a ticket. You should also be banned for trolling him. And yes, you are trolling him. It is your intention to insult and berate him and turn others against him. This thread has no purpose beyond that.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 15:51:35 -
[20] - Quote
Jonah Gravenstein wrote:There's no need for Leto to do that I agree, there is no need for him to do that, nor is there ever a need for troll threads, yet he did it anyway.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 16:53:14 -
[21] - Quote
Leto Thule wrote:Lucas Kell wrote:Jonah Gravenstein wrote:There's no need for Leto to do that I agree, there is no need for him to do that, nor is there ever a need for troll threads, yet he did it anyway. The irony is gushing. Because of all the troll threads I created?
At the end of the day, if you though he was breakign a rule you'd raise a ticket. With that obviously not being the case, you're either here to berate this guy or you're in support of him, so if you're saying you're not trolling him, then let's back on topic: Yes, the wardec system is broken, this guy is correct. Well done Leto for pointing out this guy and showing how much you support his opinions.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.30 17:14:14 -
[22] - Quote
Leto Thule wrote:Lucas Kell / Veers Belvar -- the "forum falcon"! Swing and a miss.
Leto Thule wrote:Shows up to jam threads and reorder primaries. Coming to a thread near you to defend horrible ideas and people who think space violence is real violence! Incorrect again. Geez man you should really learn to read posts. Effectively you're upset that I don't like wardecs as they currently are and want easy gameplay to be made more challenging (because seemingly you hate challenge) so you're now trying to insult me too. Space violence doesn't say anything about you, but your posting style says a lot. Calm down friend, it's only a game.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.30 17:29:26 -
[23] - Quote
Paranoid Loyd wrote:The perception of trolling is based on point of view. To us Lucas you are as much of a troll as anyone else. STFU about it already. NEVAH! 
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
|
Posted - 2015.10.30 21:51:48 -
[24] - Quote
Leto Thule wrote:Can't say I'm upset at all really. I could also care less what you think of wardecs. Nice try though. You could care less? So you do care at least a little then? You seem upset.
Leto Thule wrote:Also, everyone knows Veers is you and you are Veers. But it's comical though, so we enjoy it. Careful now, that's a form of impersonation. It's like if I were to go around claiming you are Chribba's alt. I'm not sure why you get your jollies off making such claims, but all it does is make you look weaker. Yet another diversionary tactic so you don't have to try to form a counterpoint.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 00:06:30 -
[25] - Quote
Leto Thule wrote:That's exactly what you would say if you were trying to deflect the actual point that you are defending a crazy man. Veers. I'm sure it is, troll. Nice ability to stay on topic.
Wardecs should definitely be nerfed, as they support easy gameplay (which you like, as you hate challenge) and prevent the existence of varieties of playstyle being pursued by highsec corporations.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 00:10:57 -
[26] - Quote
Leto Thule wrote:Lucas Kell wrote:Leto Thule wrote:That's exactly what you would say if you were trying to deflect the actual point that you are defending a crazy man. Veers. I'm sure it is, troll. Said the troll. Incorrect.
Why is it you hate being challenged in games and feel the need to spend all of your time attacking and insulting people? You realise that's not the best way to pro e the guy in your OP wrong...
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 00:26:54 -
[27] - Quote
Mag's wrote:Lucas Kell wrote:Why is it you hate being challenged in games and feel the need to spend all of your time attacking and insulting people? You must have an endless supply of irony. I'll admit I'm rather impressed. If you say so 
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 02:15:57 -
[28] - Quote
Leto Thule wrote:I feel like Spock in the star trek reboot when the other dudes are trying to provoke him into flipping out. Dude, you don't phase me, everyone here knows your full of crap. The only toll here is you, and I must admit I'm flattered to have taken up so much of your attention. I'm glad I don't phase you since my goal is to talk about the game, not wind up other players. You're the one who keeps ignoring the discussion points to insult me (also, let's face it, you started the thread to troll a guy). Everyone here can "know" what they want, it's irrelevant to me. Fact of the matter is, you support easy, challenge-free gameplay and I support balance and varied group playstyles. You barely even attempted to make a counterpoint before you started slinging attacks around so I take that to mean you have no relevant opinions on the matter.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 09:08:53 -
[29] - Quote
Leto Thule wrote:Please show me a single time I have ever said I don't like challenge. All the times you push for keeping broken wardec mechanics you are pushing for easy challenge-free gameplay.
Leto Thule wrote:You are the one advocating carebear land, not me. No I'm not. Not at one point have I suggested anythign for the sort. Wardecs should even still exist, they should just follow a normal risk rward curve where you get more rewards for going after people that are more capable of fighting back, and less by going after rookies that can't fight back. They should also be limited enough that wardeccers have to choose between targets, not go after everyone. CCP knows this and undoubtedly will make changes before too long.
Leto Thule wrote:Speaking of challenge, how about you come to the next thunderdome competition? Ill show you how much I enjoy challenges personally. Of course I know you wont come, but hey, the invite is there. No, I won't, because I don't enjoy the things you enjoy. The great thing about EVE is you can be challenged in a variety of playstyles, there's not just one way to play. You like shooting ships I like crushing numbers, building ships and trading, and flying logistics in fleets..
Leto Thule wrote:My vision of EVE is full of danger, hard times, and meaningful victories.
Your version of EVE is a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiener" while mining away with no danger, no point other than to print ISK, and the challenge of "running" a high sec industry corp? Be still my heart. All the excitement is killing me. No, your version of EVE is one where only your playstyle is any fun, while you fly around one-shotting rookies and fapping over your killboard. Mine is one where there's a wide variety of playstyles each with their own challenges and barriers. I certainly won't be running a high sec industry corp because I don't live in highsec, but someone running one should be an option.
Leto Thule wrote:Lets not forget, we must all stand up for the nutbags that think space pirates are pedophiles. Because you defend those people. Because thats the right thing to do. I'd stand up for him long before I stood up for you.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6921
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Posted - 2015.10.31 13:26:11 -
[30] - Quote
Leto Thule wrote:Fapping to my killboard? Wow there is a fantastically disgusting thought, and now you are tossing insults around. Getting upset are we? Anyone who knows me here knows I give zero f***s about my killboard. I am only interested in having a good time. One shotting rookies? Nope, cant say I have ever done that (well, not on purpose anyhow). Not meant to be an insult, just an observation. Yes, you are interestes in having a good time. I'm interested in a variety of playstyles having a good time
Leto Thule wrote:I respect the number crunching aspect, and good on you for it. I am not smart enough to do that, always been pretty horrific at math, and after looking up what the "pros" do to manage their production stuff, well lets just say ill leave my spreadsheets at work where they belong. I've always been horrible at combat hence my reluctance to join in on a thunderdome.
Leto Thule wrote:But thats not why you wont fight in thunderdome... you are scared to lose a ship. You are one of those guys who still hasnt figured out that ships ARE ammo, and if you had, you wouldnt feel the need to make such a freakin fuss about a noob losing a ship and that somehow being "bad" for player retention. I am PROOF that being wrecked keeps a player in the game, buddy. Not the other way around. See, here you are making multiple assumptions. First the ludicrous idea that I'm scared of losing a ship. Why would I be scared? I avoid it, sure, but I've got a ludicrous amount of ISK and I've made the "ships are ammo" comparison myself on several occasions. I have no problem losing ships, I just have no interest in the style of play you are interested in.
You're also making the assumption that I think losses are bad for retention. That's wrong again. Losses are an integral part of the game. The problem I see is that in highsec there are veteran players who take the easy targets to avoid their own losses (like 99% kb efficiencies) at the expense of several styles of play. I want to see varied styles of play and losses from all of them. Yes, NPCs need to be tougher as part of that based on the level of the activity, trading also needs a heck of a lot more risk and cost, and things like wardecs need to be looked at so soft targets are less rewarding than capable ones.
Leto Thule wrote:You want people to set their own barriers? Ok, thats great, and a valuable aspect of the game. However- it does not grant them the immunity from how others want to play. How can you say that its OK for a new player indy corp to do whatever THEY want, but a wardec corp needs to be toned down? PERSONALLY - I dont like the 100+ wardecs at a time corps. I feel that most likely thats just an excuse for hub campers to chill out on the Jita undock and blap stuff. But there are people who play that way, and they make their ISKies from it. They are entitled to their game style as well as anyone else. It's manly because their wardeccers gameplay style is at the expense of whole varieties of playstyle. By being able to wardec hundreds of groups and go after soft targets they don;t just make it tough, they make it impossible for other gameplay styles to thrive in groups. Decently sized highsec corporations should not be for combat characters only.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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